Uses of Class
cleoni.adv.Player

Packages that use Player
cleoni.adv   
org.dimx   
 

Uses of Player in cleoni.adv
 

Methods in cleoni.adv that return Player
 Player World.addPlayer(Player thisPlayer, java.lang.String startingRoomid, java.lang.String panelId, java.lang.String listProperties, java.lang.String listContents, java.lang.String remoteAddr)
           
 Player World.addPlayer(java.lang.String username, Dict myProfile, Client aClient, java.lang.String remoteAddr)
           
 

Methods in cleoni.adv with parameters of type Player
 Player World.addPlayer(Player thisPlayer, java.lang.String startingRoomid, java.lang.String panelId, java.lang.String listProperties, java.lang.String listContents, java.lang.String remoteAddr)
           
static void ViewMap.outputHtml(World world, java.io.PrintWriter out, Player thisPlayer, Skin skin, java.lang.String commands)
           
static void ViewDirect.outputHtml(World world, java.io.PrintWriter out, Player thisPlayer, Skin skin, java.lang.String commands)
           
static void View.outputHtml(World world, java.io.PrintWriter out, Player thisPlayer, Skin skin, java.lang.String commands)
           
 java.util.Vector ISayProcessor.processSay(multiplayer server, World world, java.lang.String cmd, java.lang.String arg1, java.lang.String arg2, Player player)
          This API is subject to change until it is fully developed.
 boolean Item.restoreTo(Player player, java.lang.StringBuffer alerts, World myworld)
           
 void Client.setOwner(Player someone)
           
 

Uses of Player in org.dimx
 

Methods in org.dimx with parameters of type Player
protected  java.util.Vector AdvancedLanguageParser._procLockWithIds(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Called from cmdLOCK and cmdUNLOCK for identical processing.
protected  java.util.Vector LanguageParser.badCLOSE(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badDROP(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badENTER(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badGIVE(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badGO(multiplayer server, World world, Player player, java.lang.String direction)
          Currently just displays localized "Which way?"
protected  java.util.Vector LanguageParser.badHIDE(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badOPEN(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badPUT(World world, Player player, java.lang.String arg1)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.badUSE(World world, Player player, java.lang.String arg1, java.lang.String objtext, java.lang.String predtext)
          Currently just displays localized "I could not do that"
protected  java.util.Vector LanguageParser.cmdCLOSE(multiplayer server, World world, java.util.Vector utils, Player player)
          Close command processing.
protected  java.util.Vector LanguageParser.cmdDISCONNECT(multiplayer server, World world, java.util.Vector utils, Player player)
          Disconnect command processing.
 java.util.Vector LanguageParser.cmdDROP(multiplayer server, World world, java.util.Vector utils, Player player)
          Drop command processing.
 java.util.Vector LanguageParser.cmdENTER(multiplayer server, World world, java.util.Vector utils, Player player)
          ENTER command processing.
protected  java.util.Vector LanguageParser.cmdEXIT(multiplayer server, World world, java.util.Vector utils, Player player)
          Exit command processing.
protected  java.util.Vector LanguageParser.cmdGIVE(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Give command processing.
 java.util.Vector LanguageParser.cmdGO(multiplayer server, World world, java.util.Vector utils, Player player)
          Go command processing.
protected  java.util.Vector LanguageParser.cmdHELP(multiplayer server, World world, java.util.Vector utils, Player player)
           
protected  java.util.Vector AdvancedLanguageParser.cmdHELP(multiplayer server, World world, java.util.Vector utils, Player player)
           
protected  java.util.Vector LanguageParser.cmdHIDE(multiplayer server, World world, java.util.Vector utils, Player player)
          Hide command processing.
protected  java.util.Vector LanguageParser.cmdLOCK(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Use and Use With command processing.
protected  java.util.Vector AdvancedLanguageParser.cmdLOCK(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Lock With command processing.
protected  java.util.Vector LanguageParser.cmdLOOK(multiplayer server, World world, java.util.Vector utils, Player player)
          Look command processing.
protected  java.util.Vector LanguageParser.cmdOPEN(multiplayer server, World world, java.util.Vector utils, Player player)
          Open command processing.
 java.util.Vector LanguageParser.cmdPICK(multiplayer server, World world, java.util.Vector utils, Player player)
          Pick command processing.
protected  java.util.Vector LanguageParser.cmdPUT(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Put command processing.
protected  java.util.Vector LanguageParser.cmdREVERSE(multiplayer server, World world, java.util.Vector utils, Player player)
          Reverse command processing.
protected  java.util.Vector LanguageParser.cmdSAVE(multiplayer server, World world, java.util.Vector utils, Player player)
          SAVE and SAVEEXIT command processing.
 java.util.Vector LanguageParser.cmdSAY(multiplayer server, World world, java.util.Vector utils, Player player)
          Enhanced Player Chat support in the message window.
protected  java.util.Vector AdvancedLanguageParser.cmdSAY2(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext)
           
protected  java.util.Vector LanguageParser.cmdSAYTO(multiplayer server, World world, java.util.Vector utils, Player player)
          SAY something TO someone processing
protected  java.util.Vector LanguageParser.cmdSEARCH(multiplayer server, World world, java.util.Vector utils, Player player)
          Search command processing.
 java.util.Vector LanguageParser.cmdTURN(multiplayer server, World world, java.util.Vector utils, Player player)
          Turn Right, Turn Left command processing.
protected  java.util.Vector AdvancedLanguageParser.cmdUNLOCK(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          UnLock With command processing.
protected  java.util.Vector LanguageParser.cmdUSE(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Use and Use With command processing.
protected  java.lang.String[] LanguageParser.getMatchingInventoryIds(World world, Player player, java.lang.String input_lc)
          Attempt to match the input_lc with the Name of an item in the Player's inventory.
 java.util.Vector LanguageParser.processSay(multiplayer server, World world, java.lang.String cmd, java.lang.String arg1, java.lang.String arg2, Player player)
          Display ALL player SAY messages and chat in the Message panel.
 java.util.Vector CustCmdProcessor.processSay(multiplayer server, World world, java.lang.String cmd, java.lang.String arg1, java.lang.String arg2, Player player)
          Display ALL player SAY messages and chat in the Message panel.