Uses of Class
cleoni.adv.multiplayer

Packages that use multiplayer
cleoni.adv   
org.dimx   
 

Uses of multiplayer in cleoni.adv
 

Fields in cleoni.adv declared as multiplayer
 multiplayer World.server
           
 multiplayer Cluster.server
           
 

Methods in cleoni.adv with parameters of type multiplayer
 World WorldLoader.load(multiplayer server, java.lang.String aSystemDir, java.lang.String aFileName, java.lang.String serverType)
           
 boolean IWorldInitProcessor.processPostWorldInit(multiplayer server, WorldLoader loader, World world, java.lang.String systemDir)
          This API is subject to change until it is fully developed.
 boolean IWorldInitProcessor.processPreWorldInit(multiplayer server, WorldLoader loader, World world, java.lang.String systemDir)
          This API is subject to change until it is fully developed.
 java.util.Vector ISayProcessor.processSay(multiplayer server, World world, java.lang.String cmd, java.lang.String arg1, java.lang.String arg2, Player player)
          This API is subject to change until it is fully developed.
 

Constructors in cleoni.adv with parameters of type multiplayer
Cluster(java.lang.String clusterid, multiplayer aServer)
          Creates a new instance of Cluster
World(multiplayer aserver, Messages amsgs, java.lang.String aName, java.lang.String clusterid, java.lang.String aImagesFolder, Logger aLogger, java.lang.String aHelpUrl)
          World constructor comment.
 

Uses of multiplayer in org.dimx
 

Methods in org.dimx with parameters of type multiplayer
protected  java.util.Vector AdvancedLanguageParser._procLockWithIds(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Called from cmdLOCK and cmdUNLOCK for identical processing.
protected  java.util.Vector LanguageParser.badGO(multiplayer server, World world, Player player, java.lang.String direction)
          Currently just displays localized "Which way?"
protected  java.util.Vector LanguageParser.cmdCLOSE(multiplayer server, World world, java.util.Vector utils, Player player)
          Close command processing.
protected  java.util.Vector LanguageParser.cmdDISCONNECT(multiplayer server, World world, java.util.Vector utils, Player player)
          Disconnect command processing.
 java.util.Vector LanguageParser.cmdDROP(multiplayer server, World world, java.util.Vector utils, Player player)
          Drop command processing.
 java.util.Vector LanguageParser.cmdENTER(multiplayer server, World world, java.util.Vector utils, Player player)
          ENTER command processing.
protected  java.util.Vector LanguageParser.cmdEXIT(multiplayer server, World world, java.util.Vector utils, Player player)
          Exit command processing.
protected  java.util.Vector LanguageParser.cmdGIVE(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Give command processing.
 java.util.Vector LanguageParser.cmdGO(multiplayer server, World world, java.util.Vector utils, Player player)
          Go command processing.
protected  java.util.Vector LanguageParser.cmdHELP(multiplayer server, World world, java.util.Vector utils, Player player)
           
protected  java.util.Vector AdvancedLanguageParser.cmdHELP(multiplayer server, World world, java.util.Vector utils, Player player)
           
protected  java.util.Vector LanguageParser.cmdHIDE(multiplayer server, World world, java.util.Vector utils, Player player)
          Hide command processing.
protected  java.util.Vector LanguageParser.cmdLOCK(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Use and Use With command processing.
protected  java.util.Vector AdvancedLanguageParser.cmdLOCK(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Lock With command processing.
protected  java.util.Vector LanguageParser.cmdLOOK(multiplayer server, World world, java.util.Vector utils, Player player)
          Look command processing.
protected  java.util.Vector LanguageParser.cmdOPEN(multiplayer server, World world, java.util.Vector utils, Player player)
          Open command processing.
 java.util.Vector LanguageParser.cmdPICK(multiplayer server, World world, java.util.Vector utils, Player player)
          Pick command processing.
protected  java.util.Vector LanguageParser.cmdPUT(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Put command processing.
protected  java.util.Vector LanguageParser.cmdREVERSE(multiplayer server, World world, java.util.Vector utils, Player player)
          Reverse command processing.
protected  java.util.Vector LanguageParser.cmdSAVE(multiplayer server, World world, java.util.Vector utils, Player player)
          SAVE and SAVEEXIT command processing.
 java.util.Vector LanguageParser.cmdSAY(multiplayer server, World world, java.util.Vector utils, Player player)
          Enhanced Player Chat support in the message window.
protected  java.util.Vector AdvancedLanguageParser.cmdSAY2(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext)
           
protected  java.util.Vector LanguageParser.cmdSAYTO(multiplayer server, World world, java.util.Vector utils, Player player)
          SAY something TO someone processing
protected  java.util.Vector LanguageParser.cmdSEARCH(multiplayer server, World world, java.util.Vector utils, Player player)
          Search command processing.
 java.util.Vector LanguageParser.cmdTURN(multiplayer server, World world, java.util.Vector utils, Player player)
          Turn Right, Turn Left command processing.
protected  java.util.Vector AdvancedLanguageParser.cmdUNLOCK(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          UnLock With command processing.
protected  java.util.Vector LanguageParser.cmdUSE(multiplayer server, World world, java.util.Vector utils, Player player, java.lang.String objtext, java.lang.String predtext)
          Use and Use With command processing.
 boolean CustCmdProcessor.processPostWorldInit(multiplayer server, WorldLoader loader, World world, java.lang.String systemDir)
          Sample custom processor simply logs debug messages and returns 'true' to allow normal world.init to finalize.
 boolean AdvancedLanguageParser.processPostWorldInit(multiplayer server, WorldLoader loader, World world, java.lang.String systemDir)
          Perform custom initialization and allow normal world.init to finalize.
 boolean CustCmdProcessor.processPreWorldInit(multiplayer server, WorldLoader loader, World world, java.lang.String systemDir)
          Sample custom processor simply logs a debug message and returns 'true' to allow normal world.init to occur.
 boolean AdvancedLanguageParser.processPreWorldInit(multiplayer server, WorldLoader loader, World world, java.lang.String systemDir)
          This API is subject to change until it is fully developed.
 java.util.Vector LanguageParser.processSay(multiplayer server, World world, java.lang.String cmd, java.lang.String arg1, java.lang.String arg2, Player player)
          Display ALL player SAY messages and chat in the Message panel.
 java.util.Vector CustCmdProcessor.processSay(multiplayer server, World world, java.lang.String cmd, java.lang.String arg1, java.lang.String arg2, Player player)
          Display ALL player SAY messages and chat in the Message panel.