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| Packages that use cleoni.adv | |
|---|---|
| cleoni.adv | |
| org.cjncreations.csi | |
| org.dimx | |
| Classes in cleoni.adv used by cleoni.adv | |
|---|---|
| AdvObject
Game's base object. |
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| Character
Implements CHARACTERs |
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| Client
Represents the user's client. |
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| Cluster
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| Dict
Modified version of the Vector class, so that it works like an associative array. |
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| DictSorted
Sorted Dictionary object. |
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| DimxException
Custom Exception for proper dealing of errors generated by the game engine |
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| DimxObject
Represents *any* DimensioneX object: WORLD, ITEM, CHARACTER, LINK, ROOM excludes Dictionary objects and Images Base of object of DimensioneX. |
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| DimxParser
Text parser. |
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| Event
Represents an EVENT, a FUNCTION or a SUB. |
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| Image
Represents an image to be used in the game. |
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| Item
Represents an ITEM |
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| Link
Implements a LINK between rooms |
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| Logger
Convenence object for log messages |
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| ManageableObject
Base class for all things. |
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| Message
Represent a message sent by a CHARACTER or a Player |
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| Messages
This class is responsible for loading and preparing localised messages to be used by the game engine. |
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| multiplayer
The Main Game Engine Servlet. |
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| Page
Implements a PAGE (formerly VIEW) tool. |
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| Panel
The commands panel to be displayed on the user's browser |
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| PeopleContainer
Base class for objects capable of containing people (ROOMS and VEHICLEs). |
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| Player
data and functions for the human player. |
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| Room
Represents a ROOM object |
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| Skin
Represents a SKIN object |
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| Token
Another wrapper class for all values. |
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| Utils
Miscellaneous utilities. |
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| Varspace
Symbol table for variables (i.e. |
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| View
This class is used to produce custom views for the game. |
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| World
Implements the WORLD object |
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| WorldLoader
Parser capable of reading a DXW file and building a WORLD |
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| Classes in cleoni.adv used by org.cjncreations.csi | |
|---|---|
| AdvObject
Game's base object. |
|
| DictSorted
Sorted Dictionary object. |
|
| DimxException
Custom Exception for proper dealing of errors generated by the game engine |
|
| DimxObject
Represents *any* DimensioneX object: WORLD, ITEM, CHARACTER, LINK, ROOM excludes Dictionary objects and Images Base of object of DimensioneX. |
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| IEventProcessor
Required interface for custom fireEvent processing in Java. |
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| Item
Represents an ITEM |
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| Token
Another wrapper class for all values. |
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| World
Implements the WORLD object |
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| Classes in cleoni.adv used by org.dimx | |
|---|---|
| AdvObject
Game's base object. |
|
| Dict
Modified version of the Vector class, so that it works like an associative array. |
|
| DictSorted
Sorted Dictionary object. |
|
| DimxException
Custom Exception for proper dealing of errors generated by the game engine |
|
| DimxObject
Represents *any* DimensioneX object: WORLD, ITEM, CHARACTER, LINK, ROOM excludes Dictionary objects and Images Base of object of DimensioneX. |
|
| IEventProcessor
Required interface for custom fireEvent processing in Java. |
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| ISayProcessor
Required interface for customized SAY processing. |
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| IWorldInitProcessor
Required interface for customized world.init processing. |
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| multiplayer
The Main Game Engine Servlet. |
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| Player
data and functions for the human player. |
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| Token
Another wrapper class for all values. |
|
| World
Implements the WORLD object |
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| WorldLoader
Parser capable of reading a DXW file and building a WORLD |
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